I should probably have kept a progress log when i was working on this but I can give a quick recap.
I have take the two fox animations form the start of the semester and chosen to use the fox jump as the first animation to play as i feel it is the strongest and the one i've had the most feedback for (11 second club) I have worked into the attack animation quite a lot more to help iron out some of the problems the original had, I have produced the sassiest walk cycle I could muster because I wanted a non generic walk cycle and everyone loves a little bit of attitude and then finally finished off by animating something a little less cyclic for the finale. There are still things i want to fix about a few of the animations but considering the time limit and the fact i needed to get feedback from mentors about both technical ability and structure of the reel itself I needed to give myself a deadline.
This is what I sent off to the mentors:
https://vimeo.com/92812895
I tried to incorporate the idea of story that James was mentioning in the hopes that it would make my reel more memorable.
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